A new version of Yabause has
been released. This update brings mainly bugfixes, adds a memory
search
function to the Windows version, and basic support for savestates in the gtk port.
List
of changes since version 0.9.1:
cd
block:
- Fixed a bug in periodic timing.
Most movies should play correctly now.
-
Other bug fixes
scsp:
- Fixed a bug that was causing reversed panning.
- Fixed a bug in SCSP slot debug stats.
sh2:
- Fixed a bug that caused Yabause to crash when
fetching instructions from some areas.
vdp2:
- Fixed undocumented plane size setting when debugging vdp2
- Special Color Calculation mode added to vdp2
debugging
opengl video core:
- Added the eight missing sprite types in
Vdp1ReadPriority.
software video
core:
- Fixed a bug where Polygons that
used non-RGB values had the wrong priority.
- Fixed a bug that was causing
some scrolling issues.
gtk port:
- CD, sound, and video cores can now be changed
without restarting the emulator.
- Added basic support for save
states.
windows port:
- Fixed compilation with MSYS.
- Changed
SCSP debug dialog so it allows for individual slot saving.
- Fixed a bug when using goto address in memory
editor.
- Fixed a bug where Yabause crashed
when joystick was unplugged.
- Added memory
search support.
- Fixed cheat dialog. Codes
should show up after re-opening it.
general:
- Fixed some bugs where vdp1/vdp2 layers wouldn't
be drawn after switching video cores.
- Fixed a bug when switching
between opengl and software video cores.
-
Added memory search function.
At
this time, a MacOS port was not available.
>> Download Yabause
0.9.2 for Windows
>> DownloadYabause 0.9.2 for Linux
>>
Download Yabause 0.9.2 for Dreamcast
>> Check out Yabause's site